Revenue generation, customer loyalty, and market share now the name of the game in Mobile Entertainment Industry.

0 Comments | M2 Presswire, December, 2003

M2 PRESSWIRE-12 December 2003-Research and Markets: Revenue generation, customer loyalty, and market share now the name of the game in Mobile Entertainment Industry(C)1994-2003 M2 COMMUNICATIONS LTD RDATE:12122003 Research and Markets announces the addition of the Mobile Entertainment Content Series to its offerings.

The recent arrival of attractive new handsets, incorporating colour screen technology, polyphonic audio, cameras, and web access has at last generated renewed user interest in non-voice services. The focus now is on delivering useful and entertaining services that users will value, and ultimately pay for.Revenue generation, customer loyalty, and market share is the name of the game. This six part series of publications pin-points exactly...

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