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MUVEing toward accessibility: "with shrinking budgets and the challenge of providing more materials in various formats, it may be difficult to select which accessibility options to offer.".(accessible IT)(multiuser virtual environments)(Column)
Computers in Libraries, April, 2007 by Bell, Lori; Peters, Tom
Recently, 3-D online multiuser virtual environments (MUVEs) have become very popular. In these online worlds, users have avatars (digital surrogates) that move around within the virtual world, interact with others and the virtual environment, build things, etc. The Wikipedia article on MUVEs lists Second Life, There.com, Activeworlds, and Neverwinter Nights as the most popular existing MUVEs.
Within the related universe of MMORPGs (massively multiplayer online role-playing games), World of Warcraft has more than 8 million users. During the past year, the number of registered avatars ...
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