Technology Industry
Industry: Email Alert RSS FeedFollow The Money: Microsoft Gambles On Gaming - Xbox - Product Information
Computer Technology Review, June, 2001 by Joshua Piven
On November 8, Microsoft Corp. will begin losing millions of dollars a day. At least, that's what company officials hope will happen, if all goes according to plan. You see, that's the day Microsoft's long-awaited entrance into the gaming console market begins with the sale of the first Xbox.
Microsoft officials announced the product launch in mid May, along with a whopping $500 million promotional campaign, by far the most money the company has ever spent marketing a single product. Redmond indicated it will have somewhere between 600,000 and 800,000 Xboxes on store shelves on November 8, and that it expects to sell a whopping 1.5 million by year's end. The console will be priced at $299, in line with competitive offerings from Sony and Nintendo.
Most RecentTechnology Articles
The Xbox, however, will be Microsoft's biggest loss leader ever, losing about $125 per unit, according to published reports. This means that, if the company really sells 1 million units, it will actually lose $125 million--and that doesn't include marketing costs. This may not be much in the rarified financial air occupied by Microsoft, but it's still a significant public relations risk.
Redmond, like all console manufacturers, will take a loss on the gaming hardware in order to make money on the games, which generally sell for about $50 a piece. And therein lies the real question: Can the company attract enough game developers, and can these programmers code enough good software, to make them appealing to the Nintendo and Sony faithful? Thus far, the company has announced about 25 titles that will be ready to ship in November, with more expected by Christmas.
Perhaps even more significant than the games, at least from a technology standpoint, is the potential of the Xbox itself. Unlike offerings from competitors, Microsoft's unit will be a full fledged PC, with a 10GB hard drive and an Ethernet interface, making it ready for broadband connectivity. The Xbox is really Redmond's entrance into the set-top box market, and if the product is successful, we can expect to see more powerful systems in the future, and game compatibility with future Windows PCs is likely (nVidia, which makes the graphics chip used in the Xbox is, not coincidentally, one of the largest manufacturers of chips for PC graphics accelerators).
Indeed, Microsoft already makes many of the industry's most popular games (think Flight Simulator). Is Gates & Co. about to fragment its own user base by creating two version of its games, one for PCs and one for the Xbox? Somehow, I don't think so.
CIO SessionsVision Series on ZDNet
Brought to you by CBS MoneyWatch.com
- 10 Best Places to Retire
- Companies with the Best 401(k) Plans
- Most Important Document for Your Heirs? It's Not Your Will
- Video: Should You Expect to Retire Rich?
- Over 50? Here's How to Get (and Keep) a Great Job
Most Recent Technology Articles
- INTERVIEW WITH BEN BUTTERS, DIRECTOR OF EUROPEAN AFFAIRS AT EUROCHAMBRES : "A PERFECT ROAD MAP FOR EU CLUSTERS DOES NOT EXIST".
- AGENDA.(Brief article)(Conference notes)
- FIGHT AGAINST INTERNET PIRACY.
- INTERNET : AUTHORS' SOCIETIES URGE ACTION AGAINST PIRACY.
- TELECOMMUNICATIONS : BUSINESSEUROPE HOSTILE TO FURTHER CONTRACTUAL OBLIGATIONS.(Brief article)
Most Recent Technology Publications
Most Popular Technology Articles
- What is precision air conditioning and why is it necessary?
- Business process re-engineering in the small firm: A case study
- BizRate to monitor in-store customer satisfaction for Office Depot stores - Market Intelligence
- Speed control of separately excited DC motor
- Design and development of sensor based traffic light system


