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Capcom and White Wolf announce alliance at GenCon

Business Wire, August 9, 1995

MILWAUKEE, Wisc.--(BUSINESS WIRE)--Aug. 9, 1995--In the world of video games, it doesn't get any hotter than Capcom Entertainment. In the world of role-playing games, it doesn't get any darker than White Wolf. An alliance between the two companies is about to rock both respective industries. Capcom today announced they have reached a long term licensing agreement with White Wolf to publish computer and video game products based on one aspect of their World of Darkness game setting. The first product planned is Werewolf: The Apocalypse which is also one of the first products being developed by Capcom Digital Studios, Capcom's newly established U.S.-based Research and Development division. Capcom plans to release Werewolf: The Apocalypse for the Sony PlayStation and Sega Saturn during the second quarter of 1996.

"Capcom has always been about exploring the borders of the imagination, and White Wolf recognizes that those borders are limited only by the timidity of the mind," said Greg Ballard, president of Capcom Entertainment. "White Wolf brought Street Fighter into the role playing genre, and now it's our turn to create the virtual environment for their World of Darkness. We are confident White Wolf's gothic feel will translate beautifully from paper to screen."

Capcom and White Wolf's first collaboration was the 1994 release of Street Fighter: The Storytelling Game. Based on the mega-hit Street Fighter series of video games, Sreet Fighter: The Storytelling Game provided for the first time, the ability for players to develop stories of their favorite fighters using their own imagination. It quickly became one of the most popular projects White Wolf ever created.

"White Wolf has had a long history with Capcom," commented Steve Wieck, president of White Wolf. "Street Fighter: The Storytelling Game generated a huge response from White Wolf fans and from the millions of gamers who have enjoyed the entire Street Fighter series. Werewolf: The Apocalypse is one of the first settings we created, we are very excited to once again work with Capcom and to develop this ambitious product."

Werewolf: The Apocalypse, based on the popular "paper and pen" role-playing game, centers on heroism in the face of overwhelming odds. While other heroes have given up the fight, the Garou, the werewolves of legend, continue to struggle against corruption. To persevere in a nearly hopeless battle, to muster the strength to keep hope alive against relentless adversity, is the fearsome challenge that the Garou packs must face. Werewolf will combine many elements of horror and fantasy to create a rich texture of gothic environment that promises to reach into the very soul of its audience.

White Wolf Publishing is an Atlanta-based producer of award-winning role-playing games and science fiction, fantasy, horror and general fiction. Founded in 1991 by Mark Rein-Hagen and Stewart Wieck, White Wolf has quickly grown to be a major force in modern publishing. The company's unorthodox methods and emphasis on highly creative content have fueled its 125-350% growth each year.

Capcom Entertainment, Inc., a wholly-owned subsidiary of Capcom Co., Ltd., is a leading force in the multi-billion dollar interactive entertainment industry. The company develops, markets, and distributes computer entertainment software for personal computers and home video games for Super Nintendo, PlayStation and Saturn. Capcom Entertainment, Inc. is based in Sunnyvale, Calif. -0-

Note to Editors: Capcom and Street Fighter are registered trademarks of Capcom Co., Ltd. The World of Darkness and Werewolf: The Apocalypse are registered trademarks of White Wolf. All other names are trademarks of their respective holders.

CONTACT: Capcom Entertainment, Inc.

Melinda Mongelluzzo or Chris Kramer, 408/774-0500

COPYRIGHT 1995 Business Wire
COPYRIGHT 2008 Gale, Cengage Learning
 

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