Business Services Industry
S-MOS Systems' Pix 3D Rendering Engine Supports Microsoft's Direct3D
Business Wire, August 14, 1996
SAN JOSE, Calif.--(BUSINESS WIRE)--Aug. 14, 1996--S-MOS Systems is now supporting Microsoft Corporation's (Redmond, Wash.) Direct3D API with the company's PIX 3D rendering engine and software drivers that support the software publisher's growing list of game titles.
The first game titles to be supported by PIX are Microsoft's Hellbender and Monster Truck. Others titles are to be determined and are soon to follow.
"We are pleased to be working closely with S-MOS on Direct 3D," said Kevin Dillon, DirectX marketing manager at Microsoft. "Through the support of the rich 3D functionality offered by Direct3D, S-MOS' PIX will move consumer 3D graphics to a new dimension at a mainstream price."
PIX's on-chip integration includes polygon setup and rasterization, perspective correction, visibility determination, texture map address calculation and a bus mastering PCI interface compatible with any 2D display.
PIX works with any existing PCI-connected 2D graphics subsystem. It uses the 2D subsystem's frame buffer for storing rendered 3D images, eliminating the need for additional and costly 3D memory, and enabling the development of easy-to-design, low-cost 3D graphics cards with PIX as the only active device on the board.
S-MOS Systems, Inc., designs, develops and markets graphics drivers, controllers and 3D integrated circuits, as well as subsystems, cards and ICs for desktops and smaller PC-based systems and displays. The company also offers semicustom design services and contract manufacturing through corporate affiliate, Seiko Epson Corporation in Japan. S-MOS was founded in 1983 and is privately held.
CONTACT: S-MOS Systems
Dan Beck, 408/922-0200 (Editorial Contact)
or
Gelphman Associates
Rob Gelphman, 408/451-8420 (Editorial Contact)
or
S-MOS Systems
Henry Chiu, 408/922-0200 (Customer Contact)
http://www.smos.com
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