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Take-Two Interactive Software, Inc. to Ship Space Station: Silicon Valley Exclusively for the Nintendo 64
Business Wire, Oct 1, 1998
NEW YORK--(BUSINESS WIRE)--Oct. 1, 1998--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) announced tonline, Space Station: Silicon Valley, has been enthusiastically received by the videogame community. The game has been described as "genre-busting," "totally fresh and original," and "addictive and extremely fun." Electronic Gaming Monthly stated it "could very well be the sleeper hit of the year." IGN64.com noted, "This is what videogames should be."
In Space Station: Silicon Valley, gamers must save humanity from its doom when a mysterious space station suddenly reappears on a collision course with Earth. During the adventure, players take control of over 40 outrageous, humorously mutated animals as they solve puzzles and unlock the secrets of the 30 levels spread over four richly detailed environments.
Space Station: Silicon Valley, marks the first title Take-Two has published under its own label for the Nintendo 64 system. Previously, the Company acted as an exclusive distributor for Gametek, Inc.'s Wheel of Fortune and Jeopardy! for the Nintendo 64. Space Station: Silicon Valley, is available exclusively for the Nintendo 64.
"Space Station: Silicon Valley is quite unlike anything ever seen on the Nintendo 64," stated Sam Houser, Vice-President of Worldwide Product Development. "The unique storyline and game structure gives gamers the ability to take control of dozens of characters while offering gameplay that is diverse, action-packed and downright hilarious, making for a gaming experience unmatched on any system."
Nintendo of America Chairman, Howard Lincoln, noted "We are pleased to have Space Station: Silicon Valley exclusively available for the Nintendo 64. Take-Two is introducing a truly original game, which is a strong addition to an outstanding Nintendo fall lineup."
Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games for the PC, Macintosh, Sony PlayStation, Nintendo 64, Nintendo GameBoy and the Internet. Take-Two is headquartered in New York City, with publishing, marketing, sales and distribution offices in the United Kingdom, Germany, France, and Australia. The Company owns and operates the following development studios: Mission Studios, GearHead Entertainment, Tarantula and Alternative Reality Technologies. The Company's Alliance Inventory Management and Jack of All Games subsidiaries together is the leading domestic value added distributor of video game software in the United States. Bertelsmann, one of the world's largest media companies, has an 11% equity interest in Take-Two.
All trademarks and copyrights contained herein are the property of their respective holders.
Safe Harbor Statement under the Private Securities Reform Act of 1995: The statements contained herein which are not historical facts are forward-looking statements that involve risks and uncertainties including, but not limited to, risks associated with the Company's future growth and operating results, the ability of the Company to successfully integrate the business and personnel of newly acquired entities into its operations, credit risks, inventory obsolescence, technological change, competitive factors, and unfavorable general economic conditions. Actual results may vary significantly from such forward-looking statements. Take-Two undertakes no obligation to update and forward-looking statements in this press release.
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