Business Services Industry

Research and Markets: The Online Gambling Market Research Handbook: Online Gaming Expected to Reach $125 billion by 2015

Business Wire, May 11, 2004

Entertainment Editors/Business Editors

DUBLIN, Ireland--(BUSINESS WIRE)--May 11, 2004

Research and Markets (http://www.researchandmarkets.com) has announced the addition of The Online Gambling Market Research Handbook to their offering.

This is "the most comprehensive resource for online gambling business market data available from any source." The Online Gambling Market Research Handbook covers every aspect of the online gambling industry.

The handbook is designed to be a "strategic business planning resource" for executives in all segments of the online casino and gaming business. There are numerous ways this handbook will benefit your company - from market development strategies to competitor analysis - from consumer trends to independent market data to support your business plan, the handbook is an easy and inexpensive way to fill any gaps in your company's market research.

The handbook is designed to provide an expanded understanding of the online gambling industry. An analysis is provided for the major industry sectors, including current and expected market opportunities. Market data is presented for the online jurisdictions along with discussions relating to activities and opportunities. The report provides a profile analysis of over 70 key players, and a future market outlook.

Although recent news headlines mainly address the many issues facing the online gaming industry, the market is increasing at an encouraging pace.

The increase in the number of online gamers continues to grow, keeping in line with the rapid escalation of people accessing the Internet. A March 2000 study of close to 30,000 Internet users by the Angus Reid Group estimates the United States represents only 39% of the estimated 275 million Internet users worldwide. By the end of 2001, approximately 52 million people globally wagered over $3 billion on Internet gaming. On average, the casinos keep about 75% of the money deposited.

According to Bear Stearns, online gaming was expected to exceed $8 billion in revenue by 2002. It is expected to reach $125 billion by 2015. Online gambling turnovers have the potential to dwarf those of other Internet services, with these turnovers tapping into an existing market valued at more than $700 billion in Europe and across the U.S. alone.

Companies Profiled:

Access Gaming Solutions

Allworld Sportsbook

Aqua Online International

Bell Med Limited

Bet.com

Betfair

BetOnSports

BettorsTrust

BingoWorkz

Bodog.com

Boss Media Group

Canbet.com

Casino City

CIRSA Interactive Corporation

Chartwell Technology, Inc.

Cirsa Games

ClearPay LLC

Covers.com

Creative Media

CryptoLogic

Diamond Digital Systems

dot com Entertainment Group

Dynamic eGaming, Inc.

Electronic Billing Systems AG

Game Day Sportsbook

GamingLogix

Gaming & Entertainment Technology

Global Betting and Gaming Consultants

GoneGambling.com

iChance International, Inc.

iCrystal, Inc.

I Gaming Solutions

iGlobalMedia.com

iNet Software

Integrated Games

IQ-Ludorum

Intertops Sportsbook and Casino

Island Sportsbook and Casino

JagBet

Kerzner International

Laverock von Schoultz

LittlewoodsCasino.com

Livebet Online

MGM Mirage

NETeller

Olympic Sports

Orbis

PaySports.com

Pinnacle Sports

PlayTech

The Rank Group plc (Rank.com)

RockIsland Sports

SBG Global Sportsbook

SPORTBET, Inc.

Sportingbet.com

SportingBetUSA.com

Sportsbook.com

StartCasino.com

Station Casino

Sunny Group

Surefire Commerce

Thrive Media, Inc.

VIDC Worlwide

VIP Sports

VSMarket.com

WagerLogic

WagerWorks, Inc.

William Hill

World Gaming, Inc. (formerly Starnet)

World Wide Tele Sports

ZonePlay Limited

For more information visit http://www.researchandmarkets.com/reports/c1915

COPYRIGHT 2004 Business Wire
COPYRIGHT 2008 Gale, Cengage Learning
 

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