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Epic Games Supports AGEIA PhysX Processor in ''Unreal® Tournament 2007''; Highly Anticipated Title Sets New Standards for Gameplay, Graphics and Physics
Business Wire, March 22, 2006
MOUNTAIN VIEW & SAN JOSE, Calif. -- AGEIA(TM) Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced at the Game Developers Conference that Epic Games, Inc. is supporting the AGEIA PhysX(TM) processor in its much-anticipated "Unreal(R) Tournament 2007". Epic developers are leveraging the power of the AGEIA PhysX SDK to add unprecedented physics action to "UT2007", a multiplayer shooter that promises to be the game that everyone is talking about. "Unreal Tournament 2007" is expected to be available "when it's done" for the PC and PlayStation 3.
AGEIA PhysX technology is already integrated into Epic Games' award-winning Unreal Engine 3, which is the underlying technology for many next-generation games in development from some of the industry's top developers and publishers. Unreal Engine 3 now boasts a state-of-the-art physical animation system, enabling artists to create game characters that react to hits and other stimuli within the environment, such as opponent attacks.
The AGEIA PhysX processor is available in game PCs from Dell, Alienware and Falcon Northwest starting today, and on add-in boards from ASUS and BFG technologies starting in May 2006.
"Epic Games has been a supporter of AGEIA PhysX technology since its inception, and the availability of the AGEIA PhysX processor will turn up the heat on physics action for the PC," said Tim Sweeney, CEO of Epic Games. "With AGEIA PhysX integrated into the Unreal Engine 3, PC gamers and PlayStation gamers alike will experience some amazingly cool physics in 'Unreal Tournament 2007'."
"'Unreal Tournament 2007' takes maximum advantage of the new 'gaming power triangle' of CPU, GPU and AGEIA PhysX processor that is revolutionizing the game PC," said Kathy Schoback, vice president of content acquisition at AGEIA. "As a result, 'Unreal Tournament 2007' will set new standards for gameplay, graphics and physics in next-generation games."
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and a best-of-breed toolset. Unreal Engine 3 is expected to maintain those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at www.unrealtechnology.com.
About Epic Games
Epic Games Inc., based in Raleigh, NC and established in 1991, is a developer of cutting-edge computer and video games. The company is best known as the creator of hit PC 3D action games Unreal and Unreal Tournament, both award-winning blockbuster hits having each sold more than one million copies. Epic is also responsible for the Unreal Engine, which is the underlying technology for a wide range of games including, 2002 Console Game of the Year winner, Tom Clancy's Splinter Cell(TM) from Ubisoft; PC Gamer's 2000 Game of the Year, Deus Ex from Ion Storm/Eidos; America's Army: Special Forces , from the United States Army, and Harry Potter and the Sorcerer's Stone (PC) from Electronic Arts. Additional information can be obtained through Epic's Web site at www.epicgames.com.
About AGEIA
AGEIA(TM) Technologies, Inc., is the pioneer of hardware-accelerated physics for PC games and has developed the world's first dedicated physics processor, the AGEIA PhysX processor. The AGEIA PhysX processor powers massive and pervasive real-time interactive worlds that for the first time obey the laws of classical physics. AGEIA provides a world-class cross platform software development kit to simplify advanced physics programming for the PhysX processor, as well next-generation gaming consoles. AGEIA is changing the face of gaming by working with more than sixty leading developers and publishers to deliver the next generation of physically immersive entertainment. The company, headquartered in Mountain View, Calif., is privately-held. For more information visit www.ageia.com.
AGEIA and PhysX are trademarks of AGEIA Technologies, Inc. Unreal is a registered trademark of Epic Games Inc. All rights reserved. All other products are trademarks of their respective companies.
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