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Industry: Email Alert RSS FeedBryan Nesbitt: calm, casual, centered
Automotive Design & Production, August, 2004 by Christopher A. Sawyer
The PT cruiser made Bryan Nesbitt one of the most famous designers in the world. His move to GM's Chevy studio raised eyebrows, as did the subsequent move to managing the exterior design of all GM's North American cars. Now the 35-year-old is running GM's design operations in Europe with surprising focus.
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THE LOOK IS INTERESTING: An expensive striped shirt untucked at the waist, the cuffs open and touching the palms, small rectangular glasses, hair arranged in a studiously messy manner, dark pants and dark shoes. If told he was NASCAR driver Jeff Gordon's brother, you'd almost believe it. His is not the tailored uniform of a chief designer reflecting his importance. Or the contrived casualness of one asserting his everyman sensibilities. It's just Bryan. And he just happens to be head of GM Europe Design.
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Nesbitt's casual manner and infectious enthusiasm are reflected by the car models scattered around the room, his growing collection of Austin Powers characters, and his invitation to find the door to the bathroom in his office (There's no handle.). He speaks in awed tones of his recent return from his first visit to the Goodwood Festival of Speed. Yet the latest occupant of this corner of Opel's Russelsheim, Germany, headquarters is no immature air-head. He's at ease. He's funny. He also understands the gravity of the task set before him, and the importance of design as a strategic differentiator in a common component set world. The only thing unclear is whether he understands--or even cares--that this office and variants of this position have catapulted others--Chuck Jordan, Wayne Cherry, Ed Welburn--to the top design job at GM.
"I've only been here a few months, but already I'm more into the operational aspects of the overall business than I ever have been," he says. Which means managing the Saab production studio in Trollhattan, Sweden; GM Europe Advanced Design in Pixbo, Sweden; the Opel production studio in Russelsheim, negotiating with the various European works councils for headcount changes, and lobbying for the software and other tools his designers need to do their jobs. Judging from the forms and paperwork on his desk it is evident Nesbitt's drawing days are behind him. It doesn't seem to matter. There are new challenges to tackle.
"You don't make the volume numbers with core cars anymore," he says very matter-of-factly. "You have to create more differentiators, more derivatives to make the same volume, and this costs more money." This has driven the industry's move to global architectures capable of supporting myriad vehicles, and the friction between the seemingly different needs of designers, engineers, and marketers. It's a friction that when managed correctly can result in creative solutions.
"Aligning design with the VLE structure in North America let the VLE (Vehicle Line Executive) walk in to one studio and see the trade-offs of doing three vehicles on one architecture," he says. "This made the whole organization more intuitive in its decision-making process." Intuition is important to Nesbitt as it encompasses the "soft" data that's difficult to quantify in the left-brain manner of an accountant. These items take trust, and trust is built from working together from program inception through to production on all the variants that may spring from a single architecture. "Instead of 'cake decorating' something that was engineered, the idea is to be integral to the vehicle development process, protecting those things that ensure the architecture renders the right proportions."
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With the reorganization of GM Europe, structural barriers were removed, and brands that operated independently--often to the extreme consternation of the parent organization--must now work together, just as their American cousins do. VW and others have done it ("No one gets the Audi TT, VW Beetle and Golf confused as the same car," says Nesbitt.), now it's Opel and Saab's turn to make nice and play in the same sandbox. "You can go from a VW Passat fighter--Opel Vectra--to a premium vehicle--Saanb[9.sup.3] and [9.sup.5]--on a single architecture," claims Nesbitt. "You have to."
This is a necessity, not just for GM, but for every vehicle manufacturer. And this, he claims, is the drive behind the renaissance of design differentiation. "The challenge comes down to creative design, creative engineering, and creative execution because the legislative rules and--increasingly--the way we go about building the vehicles is similar for all of us," explains Nesbitt. "You have to show your creativity in how you approach the problem and answer the needs of the market." Those needs can't be met, he states, if you don't understand each of your brands as well as the customer.
In his new post, Nesbitt has come face-to-face with the finicky German buyer, a template for the future global consumer. "The automotive culture here revolves around creating the greatest vehicle ever, one where suspension component choices are compared to the vehicle package, which is compared to the design choices, and all are equal. It's like it's their cultural destiny," he says. Coupled with global Internet access, it is altering the buying dynamic by giving everyone knowledge of the cars sold around the world and their relative value. "The greater buyer sophistication is making design an even more important differentiator."
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