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Electronic Gaming Business, August 27, 2003
News-o-Matic Whassup?: Walt Disney Interactive Group and Terra Lycos Spain agree to distribute the Disney Connection, a bundle of rich media assets including games, as a part of Lycos's high speed access product. Broadband customers will have access to premium Disney streaming media, learning activities and games. Apart from AOL Time Warner's own AOL, Disney's bundle is the first in broadband to draw from across the many assets that one of the major media conglomerates has to offer: TV, film, games, and music. Disney tells EGB that the upcoming MMOG Toontown is not part of this bundle but may be introduced to other bundles to allow high-speed users time limited trial access. Disney is in talks with several U.S. ISPs. So What?: The cable TV distribution model is coming to broadband, with high speed ISPs looking for value adds, high profile brands, and premium content to distinguish their services. The problem for game companies who want a piece is going to be packaging. Disney has the brand and the content breadth to offer itself as a channel unto itself, but individual game publishers do not. Unless game companies partner with each other or a third-party portal like Yahoo Games (or EA's recent deal with AOL), they won't be able to offer these ISPs a rich, diverse content offering. EverQuest alone will not sell a particular provider's high-speed access subscriptions. Whassup?: Bankrupt 3DO unloaded its assets at auction for a disappointing $4.6 million. Namco drives away with the Street Racing Syndicate license for $1.5 million, while Ubi Soft gets Heroes of Might and Magic for $1.3 million. The Army Men property force marched to Crave Entertainment for $750,000. An attorney overseeing the auction says that three major companies had considered a total buy-out of 3DO but reconsidered after the SEC probe launched its probe of game company accounting practices. So What?: 3DO is a cautionary tale for the industry about obsessive reliance on franchises. The company served the Might and Magic series poorly overall and ran the good Heroes of Might and Magic concept into the ground while others innovated on the fantasy strategy genre. The company's porting, tweaking and chronic regurgitation of the profoundly mediocre Army Men property was downright bizarre. The wonder is not why these IPs went for a song but whether any game company can salvage their reputation. Whassup?: Hollywood is looking for scapegoats, and new media is the easiest kid on the ranch. Paramount film executive were quoted recently complaining that the poor quality of Eidos's Tomb Raider: Angel of Darkness was to blame for the latest film's poor box office. Now Miramax CEO is saying that instant messaging among young moviegoers is spreading negative response about summer blockbusters so quickly that high-profile films like The Hulk, Charlie's Angels, and Terminator 3 are experiencing record drop-offs of audience between their first and second weeks in circulation. Typical summer drop off is 40% but this year it climbed to 51%. So What?: Let's dispense quickly with the obvious -- that Hollywood is in deep denial about the mediocrity of its product and looking for anyone else to blame. More important is whether and how game companies will tie their games' fortunes to a blockbuster system that is becoming more tenuous and derailed by savvy, communicative consumers. On one hand, games can be released before the film, as with the Hulk, to effectively increase that small window of public attention a blockbuster gets. Then again, there may be a larger lesson in this for the gamer industry. Hollywood's cynical reliance on franchises continues to underestimate its audience, strangle innovation, and invite this kind of audience rejection. Hmm. Who will the game industry try to blame when consumers revolt? Whassup?: Acclaim reported dismal earnings and tenuous prospects. Revenues for 2Q (fiscal Q1) were $33.1 million, down 47% from same period last quarter and well below estimates. Acclaim also went from the back to the red, with a net loss of $18 million, down from a net profit of $2.5 million in the same period/2002. The company warned that any failure to meet current business goals could end company operations. So What?: Which goes first, Midway or Acclaim, both of which continue to sink deeper towards 3D0-ville? Alias, NBA Jam and Burnout 2 are all slated for release in the fall/winter at the earliest, so Acclaim is likely to have another losing quarter with a lot riding on three titles that don't have a substantial amount of buzz around them. Of course, buzz didn't help the terrifically bad Turok: Evolution and BMXXX making a splash in a tough field. Whassup?: Interplay reports only $1.3 million in revenue for the fiscal Q1, down from $11.8 million same period last year. Losses amounted to $5.4 million, even less than $9 million the company predicted. So What?: Dark Alliance II and Fallout are the only titles on the horizon that might stem the tide for Interplay. Whassup?: WorldWinner.com, the casual games-for-wager site, has partnered with Game House and FreshGames to wager-enable their respective games, Collapse! and Cubis. Players interact with Web-based versions of the programs and wager against each other online for prizes. The company claims 450,000 people play these two games regularly. So What?: This is the first instance we know of when simple but wildly popular downloadable games have been available for wagering. WorldWinner.com shares revenues from its cut of the action with the game developers. This is an interesting move forward, and its success could bode well for applying the betting model even to simple puzzle games that have gathered a wide audience already. Whassup?: Both Electronics Boutique and GameStop came in with eerily similar and impressive quarterly earnings. EB rang up $302.1 million in revenue, up 15%, and net income of $1.7 million, up 180% over same year period. GameStop sales were $305.7 million, up 11%, with earnings at $6.1 million, up 8%. Major titles like Matrix and NBA Street drove sales, and EB mentioned that used game sales helped increase margins. So What?: Piper Jaffrey analyst Anthony Gikas raised stock targets on both companies, citing that that they had beaten estimates. Hardware price cuts are the critical component here, since their relative absence this year has depressed same store sales relative to last year. Gikas says that Sony may well decide to bundle titles with their unit to stimulate sales rather than lower prices further this year. It may want to save the $149 and $99 price points for 2004 and 2005. Top 10 Video Game Rentals Rank Rank Title Total Earnings This Week Last Week in Millions 1 New Madden NFL 2004\PS2 $0.40 2 2 Enter the Matrix\PS2 $0.37 3 1 NCAA Football 2004\PS2 $1.75 4 - Ghost Recon: Island Thunder\Xbox $0.23 5 New Madden NFL 2004\Xbox $0.18 6 3 Midnight Club II\PS2 $6.23 7 5 Downhill Domination\PS2 $0.51 8 - Silent Hill\PS2 $0.21 9 4 Knights of the Republic\Xbox $0.91 10 8 Mario Golf $0.31
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