Technology Industry
Industry: Email Alert RSS FeedData Points
Electronic Gaming Business, Nov 3, 2004
U.S. Game and Puzzle Sales (2003/2004)
Jan-Aug '03 Jan-Aug '04
$0 $0 Change %
Games 961,202 796,801 -17.10%
Puzzles 121,928 138,545 13.60%
Total 1,083,130 935,344 -13.60%
Source: NPD Group/NPD Funworld
It is not a good year for games outside of the video game arena, which is why you are seeing the major game makers, Hasbro and Mattel, move heavily into gadget-related toys like the new DVD games category that EGB will explore in our next issue. Drill within NPD's numbers, however, and there are some indications of where all game makers should be headed. While the adult game categories have been down as much as 40% so far this year, just about everything related to younger kids is up: children's puzzles ( 37.1%), children's games ( 23.1%), and preschool games ( 27.8%).
Most RecentTechnology Articles
- Arrington CrunchPad Suit Paints Him As Naïve
- Craigslist's Newmark: eBay Deceived Us. eBay Lawyer: You Ain't No Saint
- Apple, Google, Microsoft Fight to Get, Stop Ubiquity
- eBay Admits to Using Confidential Craigslist Info to Compete
- AT&T Decides to Commit Financial Suicide, Discourage iPhone Data Use...
- More »
Both demographics (a recent baby boomlet) and the accelerated technical savvy of kids means that the pre-school and pre-10 category is about to explode in the PC and console segments. Learning games are getting new respect from educators and likely will do extremely well on PC, since they are among the easiest platforms for pre-schoolers to operate. As well, consoles are about to penetrate much more effectively into the pre-10 market.
According to anecdotal reports from game makers marketing into this segment, families with young kids are among the last to buy into the current generation of hardware, so the current wave of PS2 price cuts will make this platform especially viable for the kiddie segment, although the Gamecube also sells well. Moreover, this kiddie console segment will have long legs, since parents with young kids will retain and use the current generation of hardware into 2009, long after the older siblings have bought into next-gen hardware.
[Copyright 2004 PBI Media, LLC. All rights reserved.]
CXO UnpluggedSmart Business interviews on BNET
Brought to you by CBS MoneyWatch.com
- Best- and Worst-Paid College Degrees
- 6 Things You Should Never Do on Twitter or Facebook
- How Much Sleep Do You Really Need?
- 6 Big Myths about Gas Mileage
Most Recent Arts Articles
- Slumdog comprador: coming to terms with the Slumdog phenomenon
- Still mining his Winnipeg: an interview with Guy Maddin
- It doesn't seem 'Canadian': quality television' and Canadian-American co-productions
- Second city or second country? The question of Canadian identity in SCTV'S transcultural text
- Hop on pop: jiangshi films in a transnational context
Most Recent Arts Publications
Most Popular Arts Articles
- What makes a successful business person? Business people who are tops in their field have a lot in common, and art professionals can learn a lot from their successes and strategies
- Text and countertext in Rosario Ferre's "Sleeping Beauty."
- The Arnolfini double portrait: a simple solution
- Toni Cade Bambara's use of African American Vernacular English in "The Lesson"
- Emily Watson - IVTR



