In Print
NEA Today, Apr 2006
In Print
AARGH! A PIRATE'S LIFE FOR ME
When young Jeremy Jacobs is invited to join Braid Beard's pirate crew, he thinks it's a dream come true. Aboard ship, Jeremy can throw food and go to bed whenever he pleases, but when he learns what pirates don't do, he begins to miss home. Written by Melinda Long and illustrated by David Shannon, How I Became a Pirate is a charming tale that will make you laugh-from the safety of your chair. Ages 3-7. 44 pp. $16 from Harcourt Children's Books. Go to www.harcourtbooks.com.
STRATEGIES FOR PEER AND CROSS-AGE TUTORING
With decades of experience, Edward E. Gordon is a reliable source for strategies regarding the design and implementation of peer and cross-age tutoring. In Peer Tutoring: A Teacher's Resource Guide he explores what makes tutoring an effective tool, and which students are likely to benefit. The book features practical approaches for elementary, high school, and college level programs, including tips for training tutors, and sample program assessment forms. He also traces success stories from real research. 80 pp. $21.95 from ScarecrowEducation. To order, visit www.rowmaneducation.com.
DANGER-ARTIST AT WORK
Almost every child has the urge to color outside the lines, but in I Ain't Gonna Paint No More one boy takes the impulse to alarming extremes. After flooding the floors, furniture, and walls with an explosion of color, he sets his sights on the canvas of his own body. A bath will be in order. Syncopated rhymes by Karen Beaumont (recalling "It Ain't Gonna Rain No More") and riotous illustrations by David Catrow pull us irresistibly through the fever of a young artist's obsession. An American Library Association Notable Book suitable for pre-school-grade 2. 32 pp. $16 from Harcourt Children's Books. To order, go to www.harcourtbooks.com.
THE ANTIDOTE FOR 'WE'RE BORED'
Play with Us: 100 Games from Around the World promises to keep kids active and entertained for hours. Author Oriol Ripoll offers a comprehensive international collection of games that can be played indoors or out, alone or with friends. Most require nothing beyond a few household items. Grouped by similarity, games are identified by country of origin, and children will learn about the customs of other cultures as they discover the roots of their favorite activities. All ages. 128 pp. $16.95 from Chicago Review Press. To order, go to www.ipgbook.com.
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